|What is my age:||32|
|Color of my iris:||Big hazel eyes|
|My figure features:||I'm quite strong|
She will tell you about Sir Ronald and the mansion he lives in. Find a Taxi and visit Sir Ronald. NOTE: Taxi's have a random chance to appear at ranks.
One will always be waiting outside Sir Ronald's house. Politely introduce yourself and never demand the book, and accept his apprenticeship when offered. The option to refuse will start the related Conspiracy Path. Use the waiting Taxi and go to the shopping center. Visit the Bank and speak to Ellie the bank teller and open an. At a later point in the game this limit can be raised, of if enough days pass 1 month.
Exit the school and walk to the Park and then take the Park Pathway.
Talk to Kate if she's there or on the Bridge if she isn't do not leave without talking to her!!!! Unless you want the annoy her Be nice and offer to study with her OR Be nasty and get a extra old stone later, but this locks out all events for her, except charming her the study event below will not happen.
The walkthrough from here assumes you are nice to Kate. Return to the pathway and take the kite from the tree and Pick Up the string. Go to the wild ranges and get your first old stone.
To get the best ending with Kate make sure to stare at her cleavage. Pickup her address before leaving the study area. Walk to the School then Kollam St, stop off at your house to answer the phone for a radio quiz. Three possible puzzles:. There is no reason to fail this aside from seeing some minor different events, it will delay getting the magnet for a while. The girl who delivers the prize later can still be found at the TV Station later.
Walk down the alley to Yoolaroo. Go to the Granger house, and talk to Mrs Granger. Tell Mrs Granger she's pretty and ask for a beer. Three mutually exclusive alternatives first is preferable If you've skipped ahead and have Charm, consider getting the "Manipulative Charms" training before charming Mrs Granger, but it it optional.
Visit Kate, chat with her, bet her about Bruce Lee. Note getting it wrong has some nice images too! Find a taxi and go to see Sir Ronald and Give him a stone. Learn "Tuo Duo", the clairvoyance spell, and get the Book. He will ask you to find a lost Old Key. Take the waiting taxi to the Library, and go to the office where the crash occurred.
Talk to Tess Adams and ask for help to decipher a spell. Learn "Serphoni", the Pass spell to walk though walls. Throughout the game return here as needed to Use stones to get mana. You can see your current Mana on the bar on the left.
The first time you use one, a ghost will appear. Follow it to the school, your street and then to a side alley.
Watch the ghost walk through the wall. Note: Kate leaves her home and Mr Beasley leaves his classroom now. Answer the door assuming you answered the radio quiz correctly. It is a delivery girl with your prize from the radio quiz, a stereo system. Ask Madison inside, she will trip and break the speaker of the stereo. You can Cast Charm on Madison now! Your sister will visit you the first night after you learned Charm, and one option will make you want to load your saved game.
In the morning, listen in on your sister's conversation if possible, then leave your house, go to the alley.
A spell for all v
If you have not before, Cast Clairvoyance. Find a taxi, then click Examine on the book to activate new spell learning possibilities. Go see Sir Ronald and give him the key. He will give you the Aftane. Get his help deciphering passages and suggested learn "manipulative charms" to control how people react to the charm spell.
By visiting Sir Ronald repeatedly you can buy all items and multiple stones from the New Age Shop, then go to the wild ranges and use them. If you have less than 20 mana after casting Charm and no Old Stones in your inventory she will give you one during the three processes where you stay.
The actual differences of these are mainly in the charm process itself, but there are minor changes elsewhere. Walk back to the School and visit Mr Beasley's office you can optionally use Pass to enter locked buildings at night.
A spell for all - walkthrough ()
Pick up the address to the Robbins house, listen to and delete the message. If you do not delete it then female players will be unable to charm Mr Beasley later. Go to the library and visit Tess and close the door to charm her. Note: the complex version of this process is time sensitive, do not do it near nightfall.
Tell Ms Titus to close the library, visit Monique and charm her. Ask Monique about magic gems. Visit Tess and tell her to go to your home.
If you have not charmed Ms Titus and Monique it will be quite a while before you can. It is strongly advised to charm them now.
Titus and take the scroll she offers, and learn "Unstr Hun", the Possession spell. If you took the Simple Variation, make sure to visit Town Hall and charm Angela and ask to see the Mayor to start the clock on that. Go to your house go in and listen in on your sister's conversation if it is an option.
Visit your bedroom and talk to Tess. Ask her to find you more magic you can probably learn more from the Book now she leaves your bedroom. Go to the History Classroom and talk to Monique to get a stone then send her to find more magic.
A spell for all
Search the books until you find 'The Gem of the Dragon'. Go at some point to the wild ranges and meet Mrs Granger for some sexy times. Use stones to get some mana. No need to click "search the stones" now, if you do you won't be able to use your new Old Stone. Walk back to the park and on the pathway talk to the girl there, Debra Kelly, and tell her you live on Kollum Street too, to get her address. Walk to the Library then Town Hall then Hotel.
A spell for all [v] [cmacleod42]
Learn the spell "Al Mass" - Transform. Take this opportunity to learn Masculine Cantrips if you can. Go back to the Town Hall and ask about records of the Hotel for the Plans. If you Charmed Angela, you have three options. Visit the Police station and charm Chief Kerry Batton.
For the cupboard puzzle the answers are:. Cast clairvoyance to discover a hidden room and cast Pass or just cast Pass Talk to Jessica the Witch. When talking if you ask to help her then images change for the better. Go to the Library and ask Monique about seances or just use Pass at night and search yourselfand get the article. Monique might be back at the school again.
Return to the Hotel and speak to Jesse, ask her to go to the secret room. Perform the seance. The event here is linear, just ask everything.
Do select it to allow bondage scenes for Jessica. Ask Kurndoff how he's doing, then talk to Posessed Jesse and ask what to call her, then try to kiss her.
Talk all options with Kurndorf and he will will teach you a ritual to do in exchange for being taught a spell, it requires. A lock of your hair Get scissors from the General Store and Use them to create this. Scissors can be dropped in your room afterwards. During the day, go to the Shopping Centre and talk to Tess Adams.